Colectia de poze pcgaming.3xforum.ro
Total 180 poze.

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ce parere aveti voi despre existent) sau nu? dumnezeu, exista sau nu ?!ce parere aveti voi despre (presupusul existent) God? credeti sau nu?
26.07.200634.1KB
daca aveti dati pm... world of warcraftDaca aveti nelamuriri,imi dati PM...
05.08.200650.3KB
overmind mai cate jocuri ati terminat ?overmind mai scuteste-ne
12.06.200748.9KB
no comment :d hardware updateno comment :D
22.07.200639.9KB

 
inca una: gta:san andreasInca una:
26.06.20119.6KB
gata am facut un resize,ce photoshop folosesti? coperta revisteigata am facut un resize,Ce Photoshop folosesti?
10.08.200640.3KB
lol...me too...cate despre vine mosu' - bine-mi pare, cu cadouri in spinareLoL...me too...cate despre felicitare...:dinti:
06.10.200642.2KB
cu siguranta ca zilnic fiecare dintre noi se uita macar cateva minute la televizor. pentru caCu siguranta ca zilnic fiecare dintre noi se uita macar cateva minute la televizor. Pentru ca industria televiziunii e foarte dezvoltata au aparut si reviste speciale*de gen (Tv Mania, Apropo TV, s.a). Nu conteaza ca urmarim stiri, concursuri, documentare .... insa fiecare dintre noi are un post de televiziune favorit. Acelasi lucru e valabil si la vedete. Deci : 1)CARE ESTE POSTUL VOASTRU DE TELEVIZIUNE PREFERAT SI DE CE ? 2) CARE SUNT VEDETELE VOASTRE PREFERATE? CARE VEDETE VA SUNT ANTIPATICE? DE CE ? p.s acest topic se doreste un loc de discutii despre televiziune in general (despre ce vedem, ce barfe mai auzim, ce noutati apar,etc).
22.07.200643.4KB

 
ice, assault, 4-4ice, assault, 4-4
10.08.200651.1KB
duh.. am pus q4 in share .. mare greseala :)):)) quake 4duh.. am pus q4 in share .. mare greseala :)):))
30.07.200629.9KB
nume joc:eve online        ma ajutati va roggggg haidetiii ca nul gasesc :(  =( cd-key-uriNume Joc:eve online Program:pentru inregistrare ma ajutati va roggggg haidetiii ca nul gasesc :( =(
31.01.20103.6KB
nu costa daca joci pe   :)) wow cel mai tare rpg onlinenu costa daca joci pe :))
29.07.200610.7KB

 
vrei nu vrei, in masina, mijloace de transport in comun , pe strada, la scoala, la lucru sau acasaVrei nu vrei, in masina, mijloace de transport in comun , pe strada, la scoala, la lucru sau acasa macar cateva minute de radio reusesti sa asculti. Unii asculta posturile radio pentru muzica, altii pentru stiri, alti cauta dezbateriile alk-show-urile sau sa afle unde sunt ascunse radarurile intr-o anumita zi. Pe plaiurile noastre mioritice exista n posturi radio. CARE ESTE FAVORITUL TAU SI DE CE?
22.07.200628.1KB
serious sam 2 si serious sam hd sunt foarte grafice si foarte decat uitati imaginile siSerious Sam 2 si Serious Sam HD sunt foarte grafice si foarte sofisticate decat Painkiller. Uitati imaginile si comparati: Serious Sam 2:
27.06.201117.4KB
poli - iubirea discutii despre fotbal!!Poli - iubirea alb-violeta
23.07.200634.8KB
fiecare cu parea lui.din cei care joaca fifa2006 pe acest forum e cineva care a facut toate fifa2006Fiecare cu parea lui.Din cei care joaca FIFA2006 pe acest forum e cineva care a facut toate chanlenge-urile????In FIFA2006 e misto ca poti face selectii pt. echipa nationala a jucatorului respectiv.Are cine ultimul patch pt. FIFA2006???:)=)
01.09.200653.4KB

 
uite aici animal dragutz: poza zileiUite aici animal dragutz:
27.09.200654.4KB
copilul tau dupa opt ore pe topogan poza zileiCopilul tau dupa opt ore pe topogan
27.09.200625.1KB
editing, bump mapping, static lights, network system, integrated physics system, shaders, shadows,CryEngine™ Real-time editing, bump mapping, static lights, network system, integrated physics system, shaders, shadows, and a dynamic music system are just some of the state of-the-art features that the CryENGINE offers. The CryENGINE comes complete with a bevy of internal tools and also includes the CryEDIT world-editing system. Licensees receive full source code and documentation for the engine and tools. Support is provided directly from the R & D Team, and teaching workshops can be arranged for your team to increase the learning process as ongoing improvements to the engine are made. The engine supports all video and hardware currently on the market, and new hardware support will be constantly added as it becomes available. CryEDIT: A real-time game editor offering instantaneous "What you see is what you PLAY" feedback. Renderer: Integrates indoor and outdoor technology seamlessly while offering rendering support for OpenGL & DirectX® 8/9, using latest HW features, Physics System: Supports character inverse kinematics, vehicles, rigid bodies, liquid, rag doll, cloth, and soft-body effects. This system is directly integrated with the game and tools. Character Inverse Kinematics & Animation Blending: Allows a character model to have multiple animations that blend in believable ways. AI System: Enables team-based AI as well as AI behaviors defined by scripts. This feature affords you the ability to create custom enemies and behaviors without even touching the C++ code. Interactive Dynamic Music System: This system dynamically tracks and responds to the player's actions and current situation while offering CD-quality playback in full 5.1 surround sound. Environmental Audio & SFS Engine: Accurately reproduces sounds from nature with seamless blending between environments and interior/exterior locations in 5.1 audio. Includes EAX™ 2.0 audio support. Network Client and Server System: Manages all network connections for the multiplayer mode. It is a low-latency network system based on client/server architecture. Shaders: A script system used to combine textures and produce visual effects in different ways. Supports real-time per-pixel lighting, bumpy reflections, refractions, volumetric glow effects, animated textures, transparent computer displays, windows, bullet holes, and shiny surfaces. Terrain: Uses an advanced height-map system and polygon reduction to create massive, realistic environments. The view distance can be maximized to an unprecedented 2 km when converted from game units. Lighting and Shadows: Combines pre-calculated, real-time shadows, stencil-shadows, and lightmaps to produce a dynamic environment. Includes high-resolution, correct-perspective, and volumetric smooth-shadow implementations for dramatic and realistic indoor shadowing. Also supports advanced particle technology and all kinds of volumetric lighting effects on particles. Fog: Includes volumetric, layer, and view-distance fogging to enhance atmosphere and tension. Tools Integration: Objects and buildings created using 3ds max™ or Maya® are easily integrated within the game and editor. Polybump™: Standalone or fully integrated with other tools including 3ds max. Scripting System: Based on the popular LUA language. This easy-to-use system allows the setup and tweaking of weapon/game parameters, playing of sounds, and loading of graphics without touching the C++ code. Modularity: Entirely written in modular C++, with comments, documentation, and subdivisions into multiple DLLs. Polybump™ Polybump is a new technology developed by Crytek to enhance 3D-rendering quality without increasing the overhead in real-time rendering. Polybump offers huge benefits for real-time 3D games for the PC, Xbox, and Ninteod GameCube systems. It allows users to create and render an extremely low-poly model using an ultra high-poly model while displaying virtually no visible difference between the two. Rendering time is greatly decreased. Polybump is the first commercial package, that allows users to do all this with just a few clicks. Reduces polygon numbers in real-time 3D graphics. Increases image quality by combining Polybump and self-shadowing technology. Ability to add more characters on the screen. Decreases memory usage. Increases rendering speed by applying the calculation for skinning to less bones/vertices and for stencil shadow volume to fewer polygons. Quickly embed Polybump technology in your real-time 3D engine with 'Copy & Paste' from our easy-to-use source code. Increases your image quality with rendered high-quality 3D graphics. Uses an industrial-strength algorithm, which accepts input of two models - a low- and high-poly model. It then generates a normal map, and then maps the high poly model onto the low poly model. Works as a separate process so users can continue to use 3ds max or Maya® while Polybump is working in the background. It saves Polybump normal maps in any format supported by 3ds max or Maya. Includes additional features such as support for merging an additional bump map onto a normal map and creating accessibility maps to improve the visual quality of a model. The algorithm does not recognize if objects are not self-contained (as required by existing papers on the subject).
30.07.20068.3KB
screenshot 3 gothic 3Screenshot 3
29.07.200638.4KB

 
vi se par poza zileivi se par cunoscuti?:rotfl:
02.03.20072.4KB
sunt curios cine va termina primul gothic 3! (asta cand va fi gata). pt allah:ai reusit sa intri insunt curios cine va termina primul Gothic 3! (asta cand va fi gata). pt allah:ai reusit sa intri in cealalta parte a gardului de la orci (in 2)? eu am reusit din greseala (teoretic acolo n-ai cum sa intri).:zzz:
15.08.20065.7KB
multumesc! iar acum: happy birthday!Multumesc! Iar acum:
07.08.20066.4KB
jocul este superb !   :d star wars knights of the old republicJocul este superb ! :D
26.07.20062.6KB

 
ieri l-am luat de pe site, e misto aveam inainte daemon 3.47,ajuta mult viata de gamer. aha ..ieri l-am luat de pe site, e misto aveam inainte daemon 3.47,ajuta mult viata de gamer.
23.07.200612.4KB
alta poza :p fearalta poza :P
25.07.200618.4KB
horney, am zis o poza pe zi de incearca sa te poza zileihorney, am zis O poza pe zi de persoana... incearca sa te conformezi.
26.08.200629.5KB
pai ca sa faci iti trebe un gamepad. io mi-am unu' special pt jocu asta... e super tare... da' nuPai ca sa faci alley-oop'uri iti trebe un gamepad. io mi-am unu' special pt jocu asta... e super tare... da' nu stiu sa fac o faza si asta ma enerveaza (de face ala tumba de vreo 2 ori ;) ).
12.08.20061.9KB

 
nahhhhhhh aici dah bataie titanica guild wars ii gratis dupa ce lai cumparat ce mai asta ii si un +Nahhhhhhh aici dah bataie titanica :limba: Deci Guild Wars ii gratis dupa ce lai cumparat ce mai asta ii si un + la Gameplay. WoW cu plata ta ai..... :x Guild Wars arata mai bine decat WoW :zzz::nod: Tot la Guild Wars gameplay de milioane :D skill-uri ma doare capul cand ma gandesc cate sunt =D;). Pot sa mah joc Guild Wars pe 1240x1024/85Hz totul la max si imi merge perfect . In cele din urma ii numa o chestiune de gusturi .Eu,miam facut alegerea deja.
10.08.200642.8KB
deschid acest topic pt ca serverul are probleme si nu-mi afisaza reply-ul la topicul despreDeschid acest topic pt ca serverul are probleme si nu-mi afisaza reply-ul la topicul despre revista.. Vedeti coperta, dati-va cu parerea si dupa aia puteti sa inchideti.
05.08.200630.4KB
eu sunt tipul cu ochelari de soare sa ne cunoastem mai bineeu sunt tipul cu ochelari de soare :rotfl::rotfl::rotfl::rotfl:
26.08.200648.1KB
pusculita romanului poza zilei 2Pusculita Romanului
28.09.200613.5KB

 
daca renunti, astea :zzz: post moderatordaca renunti, astea :zzz:
28.09.200630.8KB
si mai multe imagini: gta:san andreasSi mai multe imagini:
26.06.20119.2KB
dream theater - this dying soul best song everDream Theater - This Dying Soul
27.09.20061.1KB
aaa.. panarama - spamm placeaaa..
16.09.20060.8KB

 
thps2 box seria tony hawk'sTHPS2 Box
23.07.200650.1KB
akma joc black & white 2 si halo 1 si 2 si red vs blue cate jocuri ati terminat ?akma joc black & white 2 si halo 1 si 2 si red vs blue
12.06.200744.4KB
tzayyyyyyy poza zilei 2tzayyyyyyy
22.07.200634.9KB
uite ce or facut cu eng. de doom 3 =d preyuite ce or facut cu eng. de doom 3 =D
24.07.200647.3KB
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